Naturalist
This character gets their power from love of nature and animals and the ability to speak with them telepathically and persuade them to follow commands. They do not fight, instead using the plants and animals they influence to fight for them.They do not use tech and rarely use magic items.
Requirements: None, anyone can play, not recommended for Magic users as this class rarely uses it.
Ranks and Perks
*Sprout
Original Rank
Perks:
3 Commands Daily
Command: Serve Me (Allows character to control plants and animals. They can adopt 1 new charge per day or only control temporarily)
Fledgling
Achieved after 10 successful commands
Perks
4 commands daily
Serve me: 2x per day
Serve Me Bonus: +1 to command roll after successful adoption
*Clairvoyant
Achieved after 20 successful commands
Perks
4 commands daily
Serve Me 3x per day
Serve Me Bonus
1 re-roll
*Mentalist
Achieved after 40 successful commands
Perks
5 commands daily
Servme 4x per day
Serve Me bonus 2x per day
+2 re-rolls
Commands:
Flash Mob: Command up to 5 plants and/or animals to attack at once and gain a combined attack from all rolls
Kill Order: Instant success or +2 to next 2 turns, refill 2 commands 1x per day